Archive for September, 2007

Project termination jubilation

Posted in Project Thoughts on 27 September 2007 by naliyat23

The presentation went better than I anticipated.  I think things came together better than I thought they would. 

The biggest problem that I encountered was the one that plagued me through the whole project and that was trying to figure out the water over time thing.  What I needed:  some sort of measurement of water output and the effects it would have whether flowing or perculating or contained.  The challenge of finding that information was difficult.  I could find information about the geothermal plants in California, but all of that information never garnered me actual data on the excess water produced.  I’m sure that info is out there somewhere, but since the plants are more concerned with how much energy is output the data on the water is less available.  Not to mention the whole residual salt thing that I was not even about to add into that equation.

It’s funny that this project, concentrated around more hands-on type of stuff, has really made me excited about the possibilities and potential with digital rep.  I mean, how cool is it that the possibility exists of actually creating this crazy device, situating it in a landscape and adding animation to it to see what happens as time passes? 

On a separate note, KD convinced me to hang up those lousy little pencil-marked thumbnail pics and I am so glad she did.  I was really happy with how they turned out, even if they were just a footnote.  In all of that mess, I think they might have been my favorite pieces.  So for next project, perhaps I will try something new…  and small…  and complete.  (yeah right)

On to other things…

Prevention – Application – Creation – Reconciliation

Posted in Project Thoughts on 25 September 2007 by naliyat23

If I move “reconcilation” up, it becomes PARC…

Things are making more sense now, or at least I’m starting to believe they do.  I’m working on a 4 stage model about what can be done with the landscapes once the device has been activated.  I really like the concept of the model.  I just hope that I have enough time and brain power left to make it come out the way I want it to. 

The series drawing are drawing to a close – I still need to make them tie in and put them on a board.  I need to mount my resin pieces, but I am having problems getting them the way that I want them.  I’ve tried some different lighting for them, but I don’t really like what’s happening with that, so I might just scrap it and mount them without lighting.  Enh.

I really need to make some sort of matrix that maps out the area(s) that I’m talking about.  Since we’re being prodded to present a little differently this time, I thought it would have been really great to have this big floor roll out with the continental plate mapped out and all the models and pictures in their designated spots.  It would emphasize the expanse of this monster…

Wow.  Kristi is really organized.  She required us to tell her which pieces were going to be presented and how much space we needed already.  It almost sent me into a blind panic being so organized.

Return

Posted in Project Thoughts on 23 September 2007 by naliyat23

This post is to mark 2 returns (I hope).

One:  the return of this blog to some sort of electronic sketchbook in which I try to work out what’s going on in LA classes, especially studio.  Even though there’s not going to be the feedback there used to be, I think it’s particularly helpful to be able to see my own thoughts as I try to organize them.  (And I sure need some of that organization right now!)

Two:  the return of my studio project to something that makes sense (or at least pretends to…?).

So, down to business. The studio project started out with the selection of a tool – preferably something a bit older for character and nice metal parts.  We were to explore the tool, figure out how it works, what becomes of whatever is acted upon, how the action is made (force), and what is significant about the tool or the material it acts upon.  From that, make a device that works in the landscape using natural forces.

  

As posted before, my lovely device is an apple peeler/corer/slicer.  After diagraming and dreaming about apples for nights on end, somehow the corer/slicer part made me think of volcanoes.  It was also probably the fact that I was trying to think of what force the land exerts… Anyway, from this I went to geothermal energy – steam rising out of the reservoirs around the edges of continental plates – and like the real geothermal plants, the device collects the steam which turns a turbine and produces energy.  The leftover from the steam is excess water which is usually returned back to the reservoir to be used again.  However in my case, it may or may not return… and there might be time between the return (heh) which produces some effect on the land.

Ho-kay. So.

I selected the North American Plate as a base (some base!) and supposed that the device was situated at various locations along the plate.  I selected regions that are particularily different than each other such as the Siberian Tundra, Black Rock Desert in Nevada, and the foothills of Xalapa (to name 3 of the 13).  Supposing that the device has been placed there and left over an amount of time, what effects does this produce on those landscapes?  And, as a designer, what could I do with these places?

 

The intention was to model some stage of each of the 13 landscapes, creating a series that speaks of the device.  Before the models could happen though, I would have to sketch out a series of drawings for each of the landforms.  Somewhere in there I got stuck.  How to sketch out each of these steps without knowing a whole lot about the area…  Ugh.  Anyway, so after stalling out on that part, I decided that perhaps if I had something in my hands that I could mold, the drawing would come.  So I made little clay models of all the landforms and took pictures of them (“drawing”) to make marks on.

The marks weren’t making themselves and I wasn’t helping, so I started playing with transparencies and trying see what it would look like if there was a lake in the middle of the desert.  Needless to say, this brought me to the thought that each of these landforms goes through a change that makes it more like one of the other ones. Kind of cyclic. 

    

Experimenting with resin, I decided to layer pieces of each topography together, which seemed to create a series of “drawings” about the layering of landscapes and about water and fluidity.  So very abstract in other words. (expressive… )

So here I am, trying to find my way back to the device, trying to tie all these things together into some coherent (and presentable) whole.  And I still haven’t done the 13 series(es?) about how the landforms change.  And I still haven’t done the 13 representative models.  And I have a bunch of empty boxes.  

Stupid apple peeler/corer/slicer. 

2:11

Posted in RenderRamblings on 19 September 2007 by naliyat23

Almost like 11:14… but not.

squid_device1.jpg

I was thinking about my tastes in Sci-Fi – Firefly, Bab5, Solaris (the book, the old movie, not so much the newer), We, Aeon Flux, Final Fantasy (VII) – and they tend to be more about human interaction rather than about the machines and devices.  So I thought it would be kind of interesting to throw a little of that into the device…  above the ground it is more industrial, but below it’s very organic and alive.    I imagine the place to be rather dirty (all that wind and red dirt) so the above would be scratchy and worn metal looking and harsh and dark, but the lower isn’t so much as it has the protection of the planet.  I really like the thought of having these cable-like things draping around either as tubes / pipes or as people movers or both.  Kind of like the mess a mound of electronics makes.

The Device Sitch

Posted in RenderRamblings on 18 September 2007 by naliyat23

The rep project:  create and represent a device for the Martian landscape.

The studio project:  find an old tool, figure out how it works. From this, create a device that works by natural forces in the landscape.

The combination:  Create a device inspired by the old tool that works in both… or might.

The tool:  Apple Peeler/Corer/Slicer

drill.jpg 

The studio device: some sort of crazy factory-thingie that harnesses geothermal energy to produce energy and water.

Sooo… does Mars have geothermal energy to harness?  Possibly… somewhere.  There definitely was volcanic activity at some point – Olympus Mons, yea!  Is it still active?  Things are pointing to not…  probably has a cold core now.  So, perhaps instead on Mars we use solar radiation or wind… but can that produce water?  Hmmm.  Maybe it just produces energy and we leave it at that.

Whatever.  Details. 

This project makes me want to watch lots of tv…  Babylon 5 comes to mind since I haven’t watched it in a long while.  And as always, beloved Firefly…  thought about Serenity when I read the passage about the air miner with the engines that are attached vertically…  Thought about trying to make the elevator, but I couldn’t help but relate it to the clairvoyant elevator from Hitchhiker’s Guide… and it would be really large and weird.  Although the piece I started working on does kind of look like an elevator…

More later… I’m just procrastinating now.